Labyrinth: Difference between revisions

From CC Wiki
Jump to navigationJump to search
(wrote about the gameplay elements: tokens, doors)
No edit summary
Line 1: Line 1:
{{Mod|date=2024-12-23|engine=[[evercore]]|creator=[[user:ahumanhuman|ahumanhuman]], Pandan|image = [[labyrinth.png]] }}
{{Mod|date=2024-12-23|engine=[[Evercore]]|creator=[[user:ahumanhuman|ahumanhuman]], Pandan|image = [[labyrinth.png]] }}


Labyrinth is a mod of [[Celeste Classic]], released in 2024 for [[12 Days of CChristmas]] by [[user:ahumanhuman|ahumanhuman]] and Pandan.
Labyrinth is a mod of [[Celeste Classic]], released in 2024 for [[12 Days of CChristmas]] by [[user:ahumanhuman|ahumanhuman]] and Pandan.

Revision as of 22:38, 4 July 2025

Labyrinth is a mod of Celeste Classic, released in 2024 for 12 Days of CChristmas by ahumanhuman and Pandan.

Gameplay

Labyrinth consists of Tokens, Doors, Npcs, a pair of socks, a Bump Jump Mania reference, and an open(ish?) world map.

Tokens

Tokens are a collectable which allows you to open doors. Enabling "Freedom Mode" in the pause menu will set your tokens to 999.

Doors

Doors are an object that is open-able when near by and when the player has enough tokens. The amount of tokens needed to open a door is specified in the level metadata of the level the door is in.

Npcs

Socks