Labyrinth: Difference between revisions
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{{Mod|date=2024-12-23|engine=[[ | {{Mod|date=2024-12-23|engine=[[Evercore]]|creator=[[user:ahumanhuman|ahumanhuman]], Pandan|image = [[labyrinth.png]] }} | ||
Labyrinth is a mod of [[Celeste Classic]], released in 2024 for [[12 Days of CChristmas]] by [[user:ahumanhuman|ahumanhuman]] and Pandan. | Labyrinth is a mod of [[Celeste Classic]], released in 2024 for [[12 Days of CChristmas]] by [[user:ahumanhuman|ahumanhuman]] and Pandan. |
Revision as of 22:38, 4 July 2025
Labyrinth is a mod of Celeste Classic, released in 2024 for 12 Days of CChristmas by ahumanhuman and Pandan.
Gameplay
Labyrinth consists of Tokens, Doors, Npcs, a pair of socks, a Bump Jump Mania reference, and an open(ish?) world map.
Tokens
Tokens are a collectable which allows you to open doors. Enabling "Freedom Mode" in the pause menu will set your tokens to 999.
Doors
Doors are an object that is open-able when near by and when the player has enough tokens. The amount of tokens needed to open a door is specified in the level metadata of the level the door is in.