Celeste Classic: Difference between revisions
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CELESTE was initially created over four days for a game jam, and was heavily praised by the [[PICO-8]] community on release, becoming the most starred post on the Lexaloffle BBS. It's sudden popularity inspired Maddy and Noel to develop a the much more well known sequel in 2018. it's currently considered one of the classic [[PICO-8]] games and holds an active community. | CELESTE was initially created over four days for a game jam, and was heavily praised by the [[PICO-8]] community on release, becoming the most starred post on the Lexaloffle BBS. It's sudden popularity inspired Maddy and Noel to develop a the much more well known sequel in 2018. it's currently considered one of the classic [[PICO-8]] games and holds an active community. | ||
== Gameplay == | |||
There are thirty single-screen levels that the player must complete. Each level is named as a 100-meter section of the mountain starting from 100m. A level is completed by touching the top of the screen (climbing that section of the mountain). Once the player completes 3000m, they reach the summit where a flag displays the total time it took to complete the game alongside the player's strawberry count. | There are thirty single-screen levels that the player must complete. Each level is named as a 100-meter section of the mountain starting from 100m. A level is completed by touching the top of the screen (climbing that section of the mountain). Once the player completes 3000m, they reach the summit where a flag displays the total time it took to complete the game alongside the player's strawberry count. | ||
The player can control [[Madeline]] (the climber), to perform three main actions. The left and right arrow keys move the player left and right, while the up and down keys make Madeline look up or down. Pressing Z or C makes Madeline jump into the air (or off of walls if in contact with one), and pressing X makes Madeline dash. | The player can control [[Madeline]] (the climber), to perform three main actions. The left and right arrow keys move the player left and right, while the up and down keys make Madeline look up or down. Pressing Z or C makes Madeline jump into the air (or off of walls if in contact with one), and pressing X makes Madeline dash. | ||
Dashing is a very versatile ability that propels Madeline in any one of 8 directions of the player's choosing, depending on which arrow keys are held down. For example, the player can dash straight down by pressing X when only the down arrow is held. If you hold down two non-opposing directions, Madeline will dash diagonally. Dashing is special in that it is limited. After dashing, Madeline's hair will turn blue, and the player cannot dash until Madeline regains her red hair. This can be done by touching the ground, collecting a [[Balloon|balloon]], or collecting a [[ | === Dashing === | ||
Dashing is a very versatile ability that propels Madeline in any one of 8 directions of the player's choosing, depending on which arrow keys are held down. For example, the player can dash straight down by pressing X when only the down arrow is held. If you hold down two non-opposing directions, Madeline will dash diagonally. Dashing is special in that it is limited. After dashing, Madeline's hair will turn blue, and the player cannot dash until Madeline regains her red hair. This can be done by touching the ground, collecting a [[Balloon|balloon]], hitting a [[spring]], or collecting a [[Strawberry|strawberry]]. | |||
Eighteen levels of the thirty have collectible [[ | == Collectibles == | ||
Eighteen levels of the thirty have collectible [[Strawberry|strawberries]]. The player can collect a strawberry by touching it, triggering an animation showing that 1000 points have been obtained. These points serve no purpose and change nothing. | |||
== References == | == References == |
Latest revision as of 02:50, 23 January 2024
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Celeste Classic is a 2D platforming game for the PICO-8 fantasy console, released in 2015 by Maddy Thorson and Noel Berry[1]. The game follows a girl as she attempts to summit a roughly 3050m tall mountain.
CELESTE was initially created over four days for a game jam, and was heavily praised by the PICO-8 community on release, becoming the most starred post on the Lexaloffle BBS. It's sudden popularity inspired Maddy and Noel to develop a the much more well known sequel in 2018. it's currently considered one of the classic PICO-8 games and holds an active community.
Gameplay
There are thirty single-screen levels that the player must complete. Each level is named as a 100-meter section of the mountain starting from 100m. A level is completed by touching the top of the screen (climbing that section of the mountain). Once the player completes 3000m, they reach the summit where a flag displays the total time it took to complete the game alongside the player's strawberry count.
The player can control Madeline (the climber), to perform three main actions. The left and right arrow keys move the player left and right, while the up and down keys make Madeline look up or down. Pressing Z or C makes Madeline jump into the air (or off of walls if in contact with one), and pressing X makes Madeline dash.
Dashing
Dashing is a very versatile ability that propels Madeline in any one of 8 directions of the player's choosing, depending on which arrow keys are held down. For example, the player can dash straight down by pressing X when only the down arrow is held. If you hold down two non-opposing directions, Madeline will dash diagonally. Dashing is special in that it is limited. After dashing, Madeline's hair will turn blue, and the player cannot dash until Madeline regains her red hair. This can be done by touching the ground, collecting a balloon, hitting a spring, or collecting a strawberry.
Collectibles
Eighteen levels of the thirty have collectible strawberries. The player can collect a strawberry by touching it, triggering an animation showing that 1000 points have been obtained. These points serve no purpose and change nothing.