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	<id>https://cc-wiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Puzzlemod</id>
	<title>Puzzlemod - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://cc-wiki.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Puzzlemod"/>
	<link rel="alternate" type="text/html" href="https://cc-wiki.duckdns.org/index.php?title=Puzzlemod&amp;action=history"/>
	<updated>2026-04-07T16:26:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.1</generator>
	<entry>
		<id>https://cc-wiki.duckdns.org/index.php?title=Puzzlemod&amp;diff=215&amp;oldid=prev</id>
		<title>Lordsnek: Updated image description</title>
		<link rel="alternate" type="text/html" href="https://cc-wiki.duckdns.org/index.php?title=Puzzlemod&amp;diff=215&amp;oldid=prev"/>
		<updated>2026-02-11T01:32:38Z</updated>

		<summary type="html">&lt;p&gt;Updated image description&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:32, 11 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:PuzzlemodBlocks.png|thumb|The position of the rooms at the start of the game. The top left &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spot is missing &lt;/del&gt;because the player has collected the gem&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, destroying that section&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:PuzzlemodBlocks.png|thumb|The position of the rooms at the start of the game. The top left &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;room prevents the tiles from moving &lt;/ins&gt;because the player has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not yet &lt;/ins&gt;collected the gem]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:PuzzlemodSolution.png|thumb|The only solution to the block puzzle. To get to the flag without glitches, the player must enter every room]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:PuzzlemodSolution.png|thumb|The only solution to the block puzzle. To get to the flag without glitches, the player must enter every room]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Puzzlemod is a mod released on April Fool&amp;#039;s Day 2024 by [[User:Lordsnek|Lord Snek]]. It features a continuous 3x3 grid of rooms, with different tilesets in different locations. Once the player goes through the whole grid, they can collect an orb in the last room, which causes that room to collapse. The different rooms can then be moved around in the grid like a sliding tile puzzle. There are 6 berries, as well as a bonus golden berry for not using a hint that&amp;#039;s made available once the player has grabbed 3 berries. Only one block configuration allows the player to reach the [[flag]] under normal circumstances, although other routes are possible by spike clipping.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Puzzlemod is a mod released on April Fool&amp;#039;s Day 2024 by [[User:Lordsnek|Lord Snek]]. It features a continuous 3x3 grid of rooms, with different tilesets in different locations. Once the player goes through the whole grid, they can collect an orb in the last room, which causes that room to collapse. The different rooms can then be moved around in the grid like a sliding tile puzzle. There are 6 berries, as well as a bonus golden berry for not using a hint that&amp;#039;s made available once the player has grabbed 3 berries. Only one block configuration allows the player to reach the [[flag]] under normal circumstances, although other routes are possible by spike clipping.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lordsnek</name></author>
	</entry>
	<entry>
		<id>https://cc-wiki.duckdns.org/index.php?title=Puzzlemod&amp;diff=212&amp;oldid=prev</id>
		<title>Lordsnek: Created the page for puzzlemod. It&#039;s not huge but I wouldn&#039;t consider it a stub since I don&#039;t have much more to say without going in depth on various berry routes, which feels overkill for this project</title>
		<link rel="alternate" type="text/html" href="https://cc-wiki.duckdns.org/index.php?title=Puzzlemod&amp;diff=212&amp;oldid=prev"/>
		<updated>2026-02-11T01:28:30Z</updated>

		<summary type="html">&lt;p&gt;Created the page for puzzlemod. It&amp;#039;s not huge but I wouldn&amp;#039;t consider it a stub since I don&amp;#039;t have much more to say without going in depth on various berry routes, which feels overkill for this project&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:PuzzlemodBlocks.png|thumb|The position of the rooms at the start of the game. The top left spot is missing because the player has collected the gem, destroying that section]]&lt;br /&gt;
[[File:PuzzlemodSolution.png|thumb|The only solution to the block puzzle. To get to the flag without glitches, the player must enter every room]]&lt;br /&gt;
Puzzlemod is a mod released on April Fool&amp;#039;s Day 2024 by [[User:Lordsnek|Lord Snek]]. It features a continuous 3x3 grid of rooms, with different tilesets in different locations. Once the player goes through the whole grid, they can collect an orb in the last room, which causes that room to collapse. The different rooms can then be moved around in the grid like a sliding tile puzzle. There are 6 berries, as well as a bonus golden berry for not using a hint that&amp;#039;s made available once the player has grabbed 3 berries. Only one block configuration allows the player to reach the [[flag]] under normal circumstances, although other routes are possible by spike clipping.&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Lordsnek</name></author>
	</entry>
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